![]() ![]() Bosses can also be super-tough out of nowhere, prompting a skill-check that I often didn’t feel ready for. Jumping can feel a little bit clunky and unprecise, which mostly isn’t a problem until you encounter a platforming section where you have to avoid giant swinging traps that kill you in one hit, sending you back to the checkpoint. Movement is slow and methodical (until you acquire a sprint ability), which makes sense considering the burly Viking character that you play as throughout, but it doesn’t leave much flexibility in movement. It is a mostly linear experience, but that allows you to stay on course and prevents you from getting stuck for too long, and the new combat abilities are drip-fed in a way that I felt inspired to put them into action as soon as I acquired them, which kept the action from getting stale. There are some simple puzzles to be solved as you progress, but they mostly amount to finding hidden switches to open doors or utilising your new abilities to access areas previously unavailable in the same space. Animations are incredibly slick and satisfying across the board I’m already looking forward to seeing some of the combat videos that will come from Song of Iron, as people begin to nail slick combos like hacking one enemy down and rolling out of the way of a second before quickly shooting an arrow into the head of a third. You can even run past them entirely if you’re quick enough, which at times was preferable when replaying a section. ![]() Still, it never felt super challenging, even when surrounded, as you can roll through enemies to avoid their attacks, and once you learn their patterns, they’re easily avoided. Combat is relatively easy hack ‘n’ slash without much depth, along with the ability to block with your shield or pick off enemies before they get too close with a swift arrow to the head. Your shield will break after a few hits, but it’s easy enough to grab another one from a fallen foe. While initially you only have an axe and shield, you will also acquire a bow and arrow, access to other weapons like a sword and spear, along with abilities of fire and lightning to enhance your weapons. As you move through environments, you can sneak past enemies at times, but normally I found it more enjoyable to fight head-on. ![]()
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